StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S15226Server sheetchecked 14d ago

roleplay

Offline 149.249.70.217:28015 checked 14d ago

monthly wipes moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,226top 70%
Last wipe16d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on roleplay
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is roleplay, and is it online now?

The current state of roleplay is offline, with the last sighting 14 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for roleplay?

A region is not published by roleplay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 149.249.70.217:28015 is its address.

What Rust version is recorded for roleplay?

Rust network protocol 2634 and build 167584 on Windows: that is what roleplay runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on roleplay?

The latest refresh records roleplay as offline, last seen 14 days 3 hours ago.

Against other Rust servers, where is roleplay placed?

Over the last seven days, roleplay records #15,226 for player hours: the top 70% of all ranked servers.

Schedules

Which times and days are wipes plotted at on roleplay?

Estimated from the force wipe is when roleplay's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 16 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

What settings and rules apply on roleplay?

The name of roleplay records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has roleplay loaded?

roleplay runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain roleplay?

The Rust Graphs lists that carry roleplay are: Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On roleplay, what is meant by each tag?

Tags published by roleplay, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is roleplay joined?

Connect with client.connect 149.249.70.217:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded