StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15916Server sheetchecked 26d ago

roleplay

Offline 149.249.82.169:28015 checked 26d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,916top 69%
Last wipe54d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on roleplay
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is roleplay online, and what uptime has been recorded?

roleplay is offline at this moment; 26 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

In which location is roleplay hosted?

A region is not published by roleplay. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 149.249.82.169:28015.

What Rust version is recorded for roleplay?

Rust network protocol 2633 and build 162929 on Windows: that is what roleplay runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on roleplay?

No response from roleplay; the server was last seen 26 days 19 hours ago.

In the rankings, which position does roleplay hold?

Over the last seven days, roleplay records #15,916 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on roleplay?

Estimated from the force wipe is when roleplay's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 9 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on roleplay?

No gather rate is stated in the name of roleplay. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

On which map is roleplay played?

roleplay runs a procedural map, which the game generates.

Lists and filters

Where does roleplay appear among the Rust Graphs lists and filters?

On Rust Graphs, roleplay is placed in these lists: Modded Rust servers and Rust roleplay servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On roleplay, what is meant by each tag?

The game's server browser reads these tags from roleplay: gmvanilla (Game mode): Survival, vanilla style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join roleplay?

In Rust, press F1 and type client.connect 149.249.82.169:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded