StatusLive Servers online11,911 Players81,677 Populated3,856 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S13879Server sheetchecked 5d ago

roleplay

Offline 149.249.91.48:28015 checked 5d ago

monthly wipes moddedcarbon
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#13,879top 63%
Last wipe23d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on roleplay
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for roleplay, and is it up?

Last seen 5 days 7 hours ago; right now roleplay is offline. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for roleplay?

A region is not published by roleplay. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 149.249.91.48:28015.

What Rust version is recorded for roleplay?

On Windows, roleplay runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on roleplay?

The latest refresh records roleplay as offline, last seen 5 days 7 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is roleplay placed?

Within the top 63% of all ranked servers: roleplay at #13,879 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for roleplay?

An estimate from the force wipe gives roleplay's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 23 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for roleplay?

The name of roleplay records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is roleplay played?

A procedural map, generated by the game, is what roleplay runs.

Tags

Where does roleplay appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry roleplay are: Modded Rust servers and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On roleplay, what is meant by each tag?

Tags published by roleplay, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp2 (Max players): Slots: 2; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is roleplay joined?

Enter client.connect 149.249.91.48:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp2
Max players Slots: 2.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded