DWG RG-S15373Server sheetchecked 2h ago
A Rust Server
Online 15.204.112.136:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:48 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Rust Server online, and what uptime has been recorded?
At this moment A Rust Server is online. The uptime it reports puts the last restart at about 4 hours ago. 130 of 144 hours up over the last 6 full days, which is 90% of the time. First seen by Rust Graphs on 21 October 2026.
What does the recorded performance of A Rust Server show?
89 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 44,255 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,961 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Rust Server hosted?
No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 15.204.112.136:28015.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for A Rust Server?
0 of 40 slots on A Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does A Rust Server hold?
Over the last seven days, A Rust Server records #15,373 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on A Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for A Rust Server?
The record of A Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 4 hours ago the current world was made.
Settings
Which settings does A Rust Server run, and what rules?
Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map has A Rust Server loaded?
Seed 1234 and size 3,000 define the procedural map A Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on A Rust Server?
Tags published by A Rust Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join A Rust Server?
Connect with client.connect 15.204.112.136:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp40
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.