StatusLive Servers online11,817 Players84,577 Populated3,660 Wiped · 3 h389 Interval5 min Date29 OCT 2026

DWG RG-S9420Server sheetchecked 10m ago

Islands of RUST

Online 15.204.152.42:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 125 0% full
7-day average0peak 1
Rank#9,420top 42%
Last wipe28d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Islands of RUST
Fig. 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:47 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Islands of RUST, and is it online now?

Right now, Islands of RUST is recorded as online. The uptime it reports puts the last restart at about 3 days 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Islands of RUST perform, as measured?

The last 48 hours give an average of 171 server fps and a floor of 106. Counted at its highest: 67,408 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,223 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Islands of RUST hosted?

There is no region published by Islands of RUST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.204.152.42:28015 is its address.

What Rust version is recorded for Islands of RUST?

Rust network protocol 2635 and build 168909 on Linux: that is what Islands of RUST runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Islands of RUST?

Current player count on Islands of RUST: 0, of 125 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Islands of RUST placed?

Over the last seven days, Islands of RUST records #9,420 for player hours: the top 42% of all ranked servers.

Schedules

On Islands of RUST, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Islands of RUST?

At Islands of RUST the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days ago the current world was made.

Rules and settings

Which settings does Islands of RUST run, and what rules?

Gather rate for Islands of RUST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Islands of RUST loaded?

Seed 50000 and size 3,500 define the procedural map Islands of RUST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Islands of RUST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Islands of RUST are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Islands of RUST, what is meant by each tag?

The game's server browser reads these tags from Islands of RUST: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Islands of RUST?

Connect with client.connect 15.204.152.42:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players The slot count is 125.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded