DWG RG-S10545Server sheetchecked 9m ago
A Shockbyte Rust Server
Online 15.204.152.91:27038 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:21 UTC8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte Rust Server, and is it online now?
Right now, A Shockbyte Rust Server is recorded as online. About 9 hours ago is when it last restarted, measured from the uptime it reports. 130 of 168 hours up over the last 7 full days, which is 77% of the time. First seen by Rust Graphs on 20 October 2026.
How does A Shockbyte Rust Server perform, as measured?
Average server fps over the last 48 hours is 137; the lowest was 101. Counted at its highest: 73,715 entities, buildings, deployables and the rest of the world included. 3,768 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.204.152.91:27038 is its address.
What Rust version is recorded for A Shockbyte Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Player hours over seven days place A Shockbyte Rust Server at #10,545, within the top 47% of ranked servers.
Schedules
What happens on A Shockbyte Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 3 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On A Shockbyte Rust Server, when do wipes occur?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 8 days 16 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for A Shockbyte Rust Server?
Seed 1199187739 and size 3,700 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On A Shockbyte Rust Server, what is meant by each tag?
Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 15.204.152.91:27038 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.