StatusLive Servers online11,758 Players68,729 Populated3,433 Wiped · 3 h208 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 8m ago

breaking rustories

Online 15.204.174.114:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on breaking rustories
Fig. 2

Server performance

01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for breaking rustories, and is it up?

breaking rustories is up at this moment. About 6 days 15 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is breaking rustories stable in the figures recorded?

Average server fps over the last 48 hours is 29; the lowest was 3. Counted at its highest: 137,862 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,224 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is breaking rustories hosted?

A region is not published by breaking rustories. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 15.204.174.114:28015.

What Rust version is recorded for breaking rustories?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on breaking rustories. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for breaking rustories?

0 of 50 slots on breaking rustories are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is breaking rustories placed?

Player hours over seven days place breaking rustories at #15,290, within the top 69% of ranked servers.

Schedules

On breaking rustories, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 35 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on breaking rustories?

The force wipe is the only wipe at breaking rustories, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for breaking rustories?

No gather rate is stated in the name of breaking rustories. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has breaking rustories loaded?

Seed 5369 and size 4,500 define the procedural map breaking rustories generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain breaking rustories?

These Rust Graphs lists include breaking rustories: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on breaking rustories?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags breaking rustories publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to breaking rustories?

Enter client.connect 15.204.174.114:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded