StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15916Server sheetchecked 27d ago

[US] RADFIELD_TEST 1

Offline 15.204.180.17:60406 checked 27d ago

monthly wipes moddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,916top 69%
Last wipe32d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [US] RADFIELD_TEST 1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 26 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:28 UTC32d ago 1 – running 0
Sun 20 Sep, 20:58 UTC38d ago 9 halved by day 1 6.1 days 1
Wed 16 Sep, 18:55 UTC43d ago 1 halved by day 3 4.1 days 0
Mon 14 Sep, 23:26 UTC44d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US] RADFIELD_TEST 1 online, and what uptime has been recorded?

[US] RADFIELD_TEST 1 is offline at this moment; 27 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for [US] RADFIELD_TEST 1?

North America is where the name of [US] RADFIELD_TEST 1 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 15.204.180.17:60406.

On which Rust version is [US] RADFIELD_TEST 1 running?

On Linux, [US] RADFIELD_TEST 1 runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on [US] RADFIELD_TEST 1?

[US] RADFIELD_TEST 1 is not responding at the latest refresh; the last record of it online is 27 days 13 hours ago.

In the rankings, which position does [US] RADFIELD_TEST 1 hold?

Within the top 69% of all ranked servers: [US] RADFIELD_TEST 1 at #15,916 for player hours, seven days recorded.

Wipe data

On [US] RADFIELD_TEST 1, what does the data show for wipe day?

The recent wipes averaged a busiest count of 4 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.

Which times and days are wipes plotted at on [US] RADFIELD_TEST 1?

Once a month, with the force wipe, is when [US] RADFIELD_TEST 1 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 32 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for [US] RADFIELD_TEST 1?

Gather rate for [US] RADFIELD_TEST 1: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is [US] RADFIELD_TEST 1 played?

Size 4,000 with seed 1337: that is the procedural map [US] RADFIELD_TEST 1 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does [US] RADFIELD_TEST 1 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] RADFIELD_TEST 1: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On [US] RADFIELD_TEST 1, what is meant by each tag?

Tags published by [US] RADFIELD_TEST 1, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): 300 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is [US] RADFIELD_TEST 1 joined?

Enter client.connect 15.204.180.17:60406 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/wa89yJYR7 is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players 300 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded