DWG RG-S4598Server sheetchecked 12m ago
Solfire Gardens Rust Server
Online NA 15.204.44.102:60402 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Solfire Gardens Rust Server, and is it online now?
At this moment Solfire Gardens Rust Server is online. About 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Solfire Gardens Rust Server stable in the figures recorded?
143 server fps on average over the last 48 hours, and never under 113. Counted at its highest: 111,708 entities, buildings, deployables and the rest of the world included. 4,127 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Solfire Gardens Rust Server hosted?
In North America Solfire Gardens Rust Server lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.204.44.102:60402.
What Rust version is recorded for Solfire Gardens Rust Server?
On Linux, Solfire Gardens Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Solfire Gardens Rust Server?
0 of 100 slots on Solfire Gardens Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 01:00 UTC, averaging 2 players.
Against other Rust servers, where is Solfire Gardens Rust Server placed?
Across seven days, player hours give Solfire Gardens Rust Server #4,598 globally and #788 in North America, a top 21% position among ranked servers.
Wipe times
What is recorded on Solfire Gardens Rust Server on wipe day?
The recent wipes averaged a busiest count of 5 players. At 32 hours after the latest wipe the crowd was at its peak.
On Solfire Gardens Rust Server, when do wipes occur?
Once a month, with the force wipe, is when Solfire Gardens Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 28 days 1 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
Which settings does Solfire Gardens Rust Server run, and what rules?
The name of Solfire Gardens Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Solfire Gardens Rust Server loaded?
Size 4,400 with seed 5551515: that is the procedural map Solfire Gardens Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Solfire Gardens Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Solfire Gardens Rust Server is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On Solfire Gardens Rust Server, what is meant by each tag?
The game's server browser reads these tags from Solfire Gardens Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Solfire Gardens Rust Server?
Enter client.connect 15.204.44.102:60402 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://solfiregardens.com.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.