StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S14353Server sheetchecked 27d ago

Fractured Eden Test

Offline 15.204.47.27:28035 checked 27d ago

biweekly wipes moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#14,353top 63%
Last wipe27d agobiweekly schedule
Next wipe18hFri 30 Oct, 15:10 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Fractured Eden Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 18hFri 30 Oct, 15:10 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hFri 13 Nov, 15:10 UTC
  4. 28d 18hFri 27 Nov, 15:10 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW
  6. 42d 18hFri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC27d ago 2 – running 0
Thu 1 Oct, 13:58 UTC28d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
32 / 100
02
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average
0 / 100
03
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
2 / 200
04
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average
5 / 200
05 7 / 50
06 3 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Fractured Eden Test, and is it online now?

Fractured Eden Test is offline at this moment; 27 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

What location is recorded for Fractured Eden Test?

There is no region published by Fractured Eden Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.204.47.27:28035.

On which Rust version is Fractured Eden Test running?

Rust network protocol 2634 and build 166586 on Windows: that is what Fractured Eden Test runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Fractured Eden Test?

The latest refresh records Fractured Eden Test as offline, last seen 27 days 1 hours ago.

Against other Rust servers, where is Fractured Eden Test placed?

Within the top 63% of all ranked servers: Fractured Eden Test at #14,353 for player hours, seven days recorded.

Wipe times

What is recorded on Fractured Eden Test on wipe day?

At their busiest, its recent wipes drew 2 players on average. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Fractured Eden Test?

The prediction follows its tag, because too few wipes of Fractured Eden Test are on record to confirm the schedule. On Friday 30 October at 15:10 UTC its next wipe is due. The current world has been in use since 27 days 2 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

What settings and rules apply on Fractured Eden Test?

The name of Fractured Eden Test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Filters

Where does Fractured Eden Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Fractured Eden Test are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Fractured Eden Test?

The game's server browser reads these tags from Fractured Eden Test: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Fractured Eden Test?

In Rust, press F1 and type client.connect 15.204.47.27:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build 166586 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded