StatusLive Servers online11,869 Players90,153 Populated3,832 Wiped · 3 h374 Interval5 min Date29 OCT 2026

DWG RG-S5289Server sheetchecked 10m ago

A Shockbyte Rust Server

Online 15.204.68.196:21645 checked 10m ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak 2
Rank#5,289top 24%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:33 UTC4d ago 2 – running 0
Sun 18 Oct, 16:08 UTC10d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is recorded as online. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 18 October 2026 is when Rust Graphs first saw it.

Is A Shockbyte Rust Server stable in the figures recorded?

202 server fps on average over the last 48 hours, and never under 158. Counted at its highest: 53,010 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,026 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.204.68.196:21645.

On which Rust version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on A Shockbyte Rust Server?

At the last refresh, A Shockbyte Rust Server recorded 0 players across 2 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 1 players.

What rank has been recorded for A Shockbyte Rust Server?

Within the top 24% of all ranked servers: A Shockbyte Rust Server at #5,289 for player hours, seven days recorded.

Wipe data

On A Shockbyte Rust Server, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On A Shockbyte Rust Server, when do wipes occur?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days 1 hours ago.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte Rust Server played?

Seed 75000 and size 3,000 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is A Shockbyte Rust Server joined?

Enter client.connect 15.204.68.196:21645 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded