StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S13146Server sheetchecked 8d ago

Jack&cooper

Offline 15.204.68.234:28015 checked 8d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,146top 59%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Jack&cooper
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC16d ago 1 – running 0
Mon 12 Oct, 16:37 UTC16d ago 1 – 0.3 days 0
Sun 11 Oct, 17:30 UTC17d ago 1 – 1 days 1
Sat 10 Oct, 13:58 UTC19d ago 1 – 1.1 days 1
Fri 9 Oct, 21:17 UTC19d ago 1 – 0.7 days 0
Fri 9 Oct, 15:13 UTC19d ago 1 – 0.3 days 0
Thu 8 Oct, 20:02 UTC20d ago 1 – 0.8 days 0
Thu 8 Oct, 13:39 UTC21d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Jack&cooper, and is it up?

The current state of Jack&cooper is offline, with the last sighting 8 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 7 October 2026 is when Rust Graphs first saw it.

What location is recorded for Jack&cooper?

No region is published by Jack&cooper. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.204.68.234:28015 is its address.

What Rust version is recorded for Jack&cooper?

Rust network protocol 2634 and build 167781 on Linux: that is what Jack&cooper runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Jack&cooper?

Jack&cooper is not responding at the latest refresh; the last record of it online is 8 days 1 hours ago.

Against other Rust servers, where is Jack&cooper placed?

Over the last seven days, Jack&cooper records #13,146 for player hours: the top 59% of all ranked servers.

Wipe data

What happens on Jack&cooper on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Jack&cooper?

There is no next wipe to predict at Jack&cooper, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Jack&cooper?

Gather rate for Jack&cooper: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Jack&cooper loaded?

Size 4,500 with seed 385129667: that is the procedural map Jack&cooper runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Jack&cooper?

On Rust Graphs, Jack&cooper is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Jack&cooper?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Jack&cooper publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Jack&cooper joined?

In Rust, press F1 and type client.connect 15.204.68.234:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded