StatusLive Servers online11,879 Players96,692 Populated4,099 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S4103Server sheetchecked 7m ago

Canadian Badlands

Online NA 15.204.68.240:23990 checked 7m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 125 0% full
7-day average0peak 2
Rank#4,103top 19% · #695 in NA
Last wipe11d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Canadian Badlands
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

usual gap12.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:52 UTC11d ago 1 – running 0
Sat 3 Oct, 19:09 UTC23d ago 2 halved by day 6 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Canadian Badlands, and is it online now?

At this moment Canadian Badlands is online. Counted from its reported uptime, the last restart was about 16 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

How does Canadian Badlands perform, as measured?

The last 48 hours give an average of 133 server fps and a floor of 88. Counted at its highest: 107,753 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,522 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Canadian Badlands hosted?

With its NA tag, Canadian Badlands lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 15.204.68.240:23990.

On which Rust version is Canadian Badlands running?

On Linux, Canadian Badlands runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Canadian Badlands?

Current player count on Canadian Badlands: 0, of 125 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 20:00 UTC, averaging 1 players.

In the rankings, which position does Canadian Badlands hold?

Across seven days, player hours give Canadian Badlands #4,103 globally and #695 in North America, a top 19% position among ranked servers.

Schedules

What happens on Canadian Badlands on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 6.

On Canadian Badlands, when do wipes occur?

Once a month, with the force wipe, is when Canadian Badlands wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 11 days 14 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Canadian Badlands?

Gather rate for Canadian Badlands: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for Canadian Badlands?

Canadian Badlands runs a procedural map of size 4,000 with seed 8675309, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Canadian Badlands appear among the Rust Graphs lists and filters?

On Rust Graphs, Canadian Badlands is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On Canadian Badlands, what is meant by each tag?

The game's server browser reads these tags from Canadian Badlands: gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): 125 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Canadian Badlands?

Enter client.connect 15.204.68.240:23990 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp125
Max players 125 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded