DWG RG-S12420Server sheetchecked 11m ago
All Map US
Online NA 15.204.68.247:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is All Map US online, and what uptime has been recorded?
Right now, All Map US is recorded as online. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 2 October 2026.
How does All Map US perform, as measured?
110 server fps on average over the last 48 hours, and never under 93. Counted at its highest: 143,866 entities, buildings, deployables and the rest of the world included. 4,972 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for All Map US?
With its NA tag, All Map US lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 15.204.68.247:28015.
What Rust version is recorded for All Map US?
Rust network protocol 2635 and build 168909 on Linux: that is what All Map US runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on All Map US?
At the last refresh, All Map US recorded 0 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 1 players.
In the rankings, which position does All Map US hold?
The same seven-day player-hour count places All Map US at #1,376 within North America, #12,420 across all ranked servers and in the top 56% of them.
Schedules
Which times and days are wipes plotted at on All Map US?
Estimated from the force wipe is when All Map US's next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on All Map US?
Gather rate for All Map US: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
On which map is All Map US played?
All Map US runs a procedural map of size 5,000 with seed 2875, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain All Map US?
The Rust Graphs lists that carry All Map US are: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. It is returned by these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on All Map US?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; NA (North America): In the server browser it appears under North America are the tags All Map US publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join All Map US?
In Rust, press F1 and type client.connect 15.204.68.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.