StatusLive Servers online11,851 Players94,129 Populated3,887 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S14963Server sheetchecked 13m ago

Pine Hosting - Rust Server

Online NA 15.235.113.18:28005 checked 13m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,963top 67% · #1471 in NA
Last wipe24d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:05 UTC24d ago 1 – running 0
Sun 27 Sep, 21:45 UTC31d ago 1 halved by day 1 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

Right now, Pine Hosting - Rust Server is recorded as online. The uptime it reports puts the last restart at about 2 days 17 hours ago. 51 of 168 hours up over the last 7 full days, which is 30% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Pine Hosting - Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 84,540 entities, buildings, deployables and the rest of the world included. 2,575 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Pine Hosting - Rust Server hosted?

With its NA tag, Pine Hosting - Rust Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 15.235.113.18:28005.

On which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Pine Hosting - Rust Server?

At the last refresh, Pine Hosting - Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Pine Hosting - Rust Server also measures #1,471 in North America on the same seven-day player-hour count, at #14,963 globally and in the top 67% of ranked servers.

Wipe data

What is recorded on Pine Hosting - Rust Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On Pine Hosting - Rust Server, when do wipes occur?

The force wipe is the only wipe at Pine Hosting - Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 24 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Pine Hosting - Rust Server run, and what rules?

Gather rate for Pine Hosting - Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Pine Hosting - Rust Server loaded?

Size 3,600 with seed 1337: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

The Rust Graphs lists that carry Pine Hosting - Rust Server are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On Pine Hosting - Rust Server, what is meant by each tag?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Pine Hosting - Rust Server?

Enter client.connect 15.235.113.18:28005 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded