StatusLive Servers online11,892 Players102,807 Populated3,961 Wiped · 3 h356 Interval5 min Date29 OCT 2026

DWG RG-S11780Server sheetchecked 34d ago

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Offline 15.235.125.194:28980 checked 34d ago

moddedoxide
Connect
Players now 1/ 200 0% full
7-day average0peak –
Rank#11,780top 53%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 18, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 21:11 UTC35d ago 18 – running 3
Mon 21 Sep, 20:28 UTC37d ago 23 halved by day 1 2 days 0
Fri 18 Sep, 02:09 UTC41d ago 1 held half 3.8 days 0
Wed 16 Sep, 18:23 UTC42d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, and is it online now?

Last seen 34 days 23 hours ago; right now gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.

In which location is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ hosted?

No region is published by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.235.125.194:28980.

What Rust version is recorded for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is not responding at the latest refresh; the last record of it online is 34 days 23 hours ago.

Against other Rust servers, where is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ placed?

Player hours over seven days place gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ at #11,780, within the top 53% of ranked servers.

Wipe data

On gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, what does the data show for wipe day?

At their busiest, its recent wipes drew 14 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 days 21 hours ago.

Settings

Which rules and settings are recorded for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The name of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ records no gather rate. The group limit is 100 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The Rust Graphs lists that carry gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The game's server browser reads these tags from gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts100 (Group limit): The team limit is 100; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ joined?

In Rust, press F1 and type client.connect 15.235.125.194:28980 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts100
Group limit The team limit is 100.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded