DWG RG-S15270Server sheetchecked 9m ago
[Asia] Rust War 2X | PVP | MAP WIPE 08/30
Online 15.235.132.74:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:12 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 online, and what uptime has been recorded?
[Asia] Rust War 2X | PVP | MAP WIPE 08/30 is up at this moment. The uptime it reports puts the last restart at about 3 days 19 hours ago. For the last 7 full days the record is 85 of 168 hours up, 51% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [Asia] Rust War 2X | PVP | MAP WIPE 08/30 show?
The last 48 hours give an average of 239 server fps and a floor of 228. Counted at its highest: 14,885 entities, buildings, deployables and the rest of the world included. 4,157 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [Asia] Rust War 2X | PVP | MAP WIPE 08/30?
Asia is where the name of [Asia] Rust War 2X | PVP | MAP WIPE 08/30 points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.235.132.74:28015 is its address.
On which Rust version is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 running?
Rust network protocol 2635 and build 168909 on Linux: that is what [Asia] Rust War 2X | PVP | MAP WIPE 08/30 runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on [Asia] Rust War 2X | PVP | MAP WIPE 08/30?
Current player count on [Asia] Rust War 2X | PVP | MAP WIPE 08/30: 0, of 150 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 placed?
Over the last seven days, [Asia] Rust War 2X | PVP | MAP WIPE 08/30 records #15,270 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on [Asia] Rust War 2X | PVP | MAP WIPE 08/30 on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On [Asia] Rust War 2X | PVP | MAP WIPE 08/30, when do wipes occur?
[Asia] Rust War 2X | PVP | MAP WIPE 08/30's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 3 days 21 hours ago.
Rules and settings
Which settings does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 run, and what rules?
2x gather is stated in the name of [Asia] Rust War 2X | PVP | MAP WIPE 08/30. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is [Asia] Rust War 2X | PVP | MAP WIPE 08/30 played?
Size 1,800 with seed 34144: that is the procedural map [Asia] Rust War 2X | PVP | MAP WIPE 08/30 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [Asia] Rust War 2X | PVP | MAP WIPE 08/30 are: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
On [Asia] Rust War 2X | PVP | MAP WIPE 08/30, what is meant by each tag?
The game's server browser reads these tags from [Asia] Rust War 2X | PVP | MAP WIPE 08/30: gmrust (Game mode): Survival in standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to [Asia] Rust War 2X | PVP | MAP WIPE 08/30?
Enter client.connect 15.235.132.74:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.