StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S2701Server sheetchecked 12m ago

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped

Online 15.235.181.126:28016 checked 12m ago

2x oxide
Connect
Players now 1/ 60 2% full
7-day average1peak 9
Rank#2,701top 12%
Last wipe11h agono schedule published
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
02.557.51000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 12:28 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [SEA] Lone Survivors - Main | Quad | 2x...
Fig. 2

Server performance

Server fpsWipe
05010015020000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 12:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 12hThu 12 Nov, 12:28 UTC
  3. 20d 12hThu 19 Nov, 12:28 UTC
  4. 27d 12hThu 26 Nov, 12:28 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW
  6. 41d 12hThu 10 Dec, 12:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:28 UTC11h ago – – running 0
Thu 22 Oct, 12:28 UTC7d ago 14 – – 0
Thu 15 Oct, 12:29 UTC14d ago 6 halved by day 5 7 days 0
Thu 8 Oct, 12:28 UTC21d ago 3 halved by day 5 7 days 0
Thu 1 Oct, 17:58 UTC FW28d ago 5 halved by day 5 6.8 days 0
Thu 17 Sep, 12:35 UTC42d ago 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, and is it up?

[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is up at this moment. Counted from its reported uptime, the last restart was about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped stable in the figures recorded?

The last 48 hours give an average of 94 server fps and a floor of 35. Counted at its highest: 68,397 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,077 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Its name points to Asia, though [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.235.181.126:28016.

What Rust version is recorded for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

On Linux, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

At the last refresh, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped recorded 1 players across 60 slots. Averaged across seven days, the player count is 1, with a peak of 9. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 7 players.

Against other Rust servers, where is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped placed?

Player hours over seven days place [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped at #2,701, within the top 12% of ranked servers.

Wipe data

On [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, what does the data show for wipe day?

The recent wipes averaged a busiest count of 8 players. At 4 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

Which times and days are wipes plotted at on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The wipe rhythm at [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 11 hours ago.

Settings

What settings and rules apply on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

2x gather is stated in the name of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

Size 3,300 with seed 1337: that is the procedural map [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?

The Rust Graphs lists that carry [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped are: Servers with a 2x gather rate and Rust community servers, plotted. These filters on the server list return it: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

On [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped joined?

Connect with client.connect 15.235.181.126:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.lonesurvivor.online/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp60
Max players Slots: 60.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded