StatusLive Servers online11,744 Players55,501 Populated3,172 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S15284Server sheetchecked 12m ago

LS - TEST

Online 15.235.181.126:2016 checked 12m ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on LS - TEST
Fig. 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server details

Is LS - TEST online, and what uptime has been recorded?

At this moment LS - TEST is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

How does LS - TEST perform, as measured?

The last 48 hours give an average of 124 server fps and a floor of 10. Counted at its highest: 47,901 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,839 MB. Players feel low fps and a climbing entity count as lag.

In which location is LS - TEST hosted?

There is no region published by LS - TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 15.235.181.126:2016.

On which Rust version is LS - TEST running?

Rust network protocol 2635 and build 168909 on Linux: that is what LS - TEST runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for LS - TEST?

0 of 2 slots on LS - TEST are taken at the latest refresh. The seven-day mean on this server is 0 players.

In the rankings, which position does LS - TEST hold?

Player hours over seven days place LS - TEST at #15,284, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for LS - TEST?

Too few wipes are on record for LS - TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 17 hours ago.

Rules and settings

Which settings does LS - TEST run, and what rules?

No gather rate is stated in the name of LS - TEST. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for LS - TEST?

LS - TEST runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does LS - TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, LS - TEST is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on LS - TEST?

Tags published by LS - TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is LS - TEST joined?

Enter client.connect 15.235.181.126:2016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://lonesurvivor.online/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded