StatusLive Servers online11,886 Players104,326 Populated3,964 Wiped · 3 h514 Interval5 min Date29 OCT 2026

DWG RG-S4561Server sheetchecked 10m ago

PSIS GRID

Online 15.235.23.50:20092 checked 10m ago

moddedoxide
Connect
Players now 0/ 30 0% full
7-day average1peak 9
Rank#4,561top 20%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on PSIS GRID
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:43 UTC22h ago – – – 5
Tue 27 Oct, 21:37 UTC1d ago – – – 3
Mon 26 Oct, 23:24 UTC2d ago – – – 0
Mon 26 Oct, 19:25 UTC2d ago – – – 0
Mon 26 Oct, 19:10 UTC3d ago – – – 0
Sun 25 Oct, 21:02 UTC3d ago – – – 0
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is PSIS GRID, and is it online now?

PSIS GRID is up at this moment. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 3 full days the record is 52 of 72 hours up, 72% of the time. On 25 October 2026 is when Rust Graphs first saw it.

How does PSIS GRID perform, as measured?

238 server fps on average over the last 48 hours, and never under 172. Counted at its highest: 13,951 entities, buildings, deployables and the rest of the world included. 2,578 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for PSIS GRID?

A region is not published by PSIS GRID. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.235.23.50:20092.

What Rust version is recorded for PSIS GRID?

Rust network protocol 2635 and build 168909 on Linux: that is what PSIS GRID runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for PSIS GRID?

Current player count on PSIS GRID: 0, of 30 slots. Averaged across seven days, the player count is 1, with a peak of 9. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 7 players.

What rank has been recorded for PSIS GRID?

Over the last seven days, PSIS GRID records #4,561 for player hours: the top 20% of all ranked servers.

Wipe times

On PSIS GRID, when do wipes occur?

None of the resets at PSIS GRID, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Rules and settings

What settings and rules apply on PSIS GRID?

The name of PSIS GRID records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is PSIS GRID played?

Size 1,750 with seed 888653865: that is the procedural map PSIS GRID runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does PSIS GRID appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PSIS GRID are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On PSIS GRID, what is meant by each tag?

The game's server browser reads these tags from PSIS GRID: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to PSIS GRID?

Enter client.connect 15.235.23.50:20092 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded