StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S2467Server sheetchecked 3h ago

[SEA] UncrustedRusty | x10 PvE

Online EA 15.235.232.241:28015 checked 3h ago

10x biweekly wipes moddedoxidepve
Connect
Players now 1/ 60 2% full
7-day average2peak 8
Rank#2,467top 11% · #249 in EA
Last wipe6d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] UncrustedRusty | x10 PvE
Fig. 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 45% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap20.4 daysbetween real wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 21d 8hThu 19 Nov, 04:22 UTC
  3. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:22 UTC6d ago 8 – running 0
Thu 1 Oct, 18:29 UTC FW27d ago 27 halved by day 2 20.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [SEA] UncrustedRusty | x10 PvE online, and what uptime has been recorded?

Right now, [SEA] UncrustedRusty | x10 PvE is recorded as online. About 3 days 20 hours ago is when it last restarted, measured from the uptime it reports. 140 of 168 hours up over the last 7 full days, which is 83% of the time. First seen by Rust Graphs on 13 September 2026.

Is [SEA] UncrustedRusty | x10 PvE stable in the figures recorded?

The last 48 hours give an average of 207 server fps and a floor of 125. Counted at its highest: 78,895 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,721 MB. Players feel low fps and a climbing entity count as lag.

In which location is [SEA] UncrustedRusty | x10 PvE hosted?

The EA tag is how [SEA] UncrustedRusty | x10 PvE lists itself in Asia. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.235.232.241:28015 is its address.

What Rust version is recorded for [SEA] UncrustedRusty | x10 PvE?

Rust network protocol 2635 and build 168909 on Windows: that is what [SEA] UncrustedRusty | x10 PvE runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [SEA] UncrustedRusty | x10 PvE?

1 of 60 slots on [SEA] UncrustedRusty | x10 PvE are taken at the latest refresh. The seven-day mean is 2 players; the peak over the same period is 8. The 48-hour peak falls at 15:00 UTC, averaging 6 players.

In the rankings, which position does [SEA] UncrustedRusty | x10 PvE hold?

Across seven days, player hours give [SEA] UncrustedRusty | x10 PvE #2,467 globally and #249 in Asia, a top 11% position among ranked servers.

Wipe times

What is recorded on [SEA] UncrustedRusty | x10 PvE on wipe day?

At their busiest, its recent wipes drew 18 players on average. At 28 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On [SEA] UncrustedRusty | x10 PvE, when do wipes occur?

The prediction follows its tag, because too few wipes of [SEA] UncrustedRusty | x10 PvE are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 14 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which rules and settings are recorded for [SEA] UncrustedRusty | x10 PvE?

10x gather is stated in the name of [SEA] UncrustedRusty | x10 PvE. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [SEA] UncrustedRusty | x10 PvE loaded?

[SEA] UncrustedRusty | x10 PvE runs a procedural map of size 3,500 with seed 538134383, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [SEA] UncrustedRusty | x10 PvE?

These Rust Graphs lists include [SEA] UncrustedRusty | x10 PvE: 10x Rust servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

On [SEA] UncrustedRusty | x10 PvE, what is meant by each tag?

Tags published by [SEA] UncrustedRusty | x10 PvE, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp60 (Max players): Slots: 60; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [SEA] UncrustedRusty | x10 PvE joined?

Connect with client.connect 15.235.232.241:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp60
Max players Slots: 60.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded