StatusLive Servers online11,668 Players48,663 Populated3,138 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15285Server sheetchecked 10d ago

My Rust Server | ScalaCube

Offline 15.235.28.64:3867 checked 10d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,285top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:59 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Rust Server | ScalaCube online, and what uptime has been recorded?

Last seen 10 days 7 hours ago; right now My Rust Server | ScalaCube is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

What location is recorded for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.235.28.64:3867 is its address.

What Rust version is recorded for My Rust Server | ScalaCube?

Rust network protocol 2634 and build 167781 on Linux: that is what My Rust Server | ScalaCube runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is not responding at the latest refresh; the last record of it online is 10 days 7 hours ago.

What rank has been recorded for My Rust Server | ScalaCube?

Player hours over seven days place My Rust Server | ScalaCube at #15,285, within the top 69% of ranked servers.

Schedules

What is recorded on My Rust Server | ScalaCube on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for My Rust Server | ScalaCube?

The record of My Rust Server | ScalaCube's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 14 hours ago.

Rules and settings

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate is stated in the name of My Rust Server | ScalaCube. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust Server | ScalaCube loaded?

Size 4,000 with seed 12345: that is the procedural map My Rust Server | ScalaCube runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain My Rust Server | ScalaCube?

On Rust Graphs, My Rust Server | ScalaCube is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Rust Server | ScalaCube, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Rust Server | ScalaCube publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is My Rust Server | ScalaCube joined?

Enter client.connect 15.235.28.64:3867 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded