DWG RG-S7742Server sheetchecked 10m ago
RustServer
Online 150.147.29.129:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:48 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 11:13 UTC25d ago | 1 | held half | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RustServer, and is it up?
Right now, RustServer is recorded as online. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 22 September 2026.
In which location is RustServer hosted?
There is no region published by RustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 150.147.29.129:28015.
On which Rust version is RustServer running?
Rust network protocol 2635 and build 168909 on Windows: that is what RustServer runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for RustServer?
0 of 10 slots on RustServer are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 1 players.
What rank has been recorded for RustServer?
Player hours over seven days place RustServer at #7,742, within the top 35% of ranked servers.
Wipe data
What is recorded on RustServer on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on RustServer?
Too few wipes are on record for RustServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days 11 hours ago the current world was made.
Settings
Which rules and settings are recorded for RustServer?
Gather rate for RustServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustServer played?
RustServer runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain RustServer?
These Rust Graphs lists include RustServer: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to RustServer?
Connect with client.connect 150.147.29.129:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.