StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S14307Server sheetchecked 3d ago

iParadiddle's Paradise

Offline 150.195.144.38:28050 checked 3d ago

moddedoxide
Connect
Players now 1/ 150 1% full
7-day average0peak 1
Rank#14,307top 64%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on iParadiddle's Paradise
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct28 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for iParadiddle's Paradise, and is it up?

The current state of iParadiddle's Paradise is offline, with the last sighting 3 days 10 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for iParadiddle's Paradise?

No region is published by iParadiddle's Paradise. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 150.195.144.38:28050.

What Rust version is recorded for iParadiddle's Paradise?

Rust network protocol 2635 and build 167398 on Windows: that is what iParadiddle's Paradise runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for iParadiddle's Paradise?

The latest refresh records iParadiddle's Paradise as offline, last seen 3 days 10 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is iParadiddle's Paradise placed?

Over the last seven days, iParadiddle's Paradise records #14,307 for player hours: the top 64% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on iParadiddle's Paradise?

The record of iParadiddle's Paradise's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 11 hours ago.

Settings

What settings and rules apply on iParadiddle's Paradise?

Gather rate for iParadiddle's Paradise: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has iParadiddle's Paradise loaded?

Seed 1337 and size 4,500 define the procedural map iParadiddle's Paradise generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does iParadiddle's Paradise appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry iParadiddle's Paradise are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On iParadiddle's Paradise, what is meant by each tag?

Tags published by iParadiddle's Paradise, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to iParadiddle's Paradise?

Connect with client.connect 150.195.144.38:28050: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded