DWG RG-S15861Server sheetchecked 18d ago
RustAimLab (private)
Offline 150.220.36.191:28415 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:22 UTC19d ago | 1 | – | running | 0 |
| Fri 9 Oct, 17:18 UTC20d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustAimLab (private), and is it up?
The current state of RustAimLab (private) is offline, with the last sighting 18 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.
What location is recorded for RustAimLab (private)?
A region is not published by RustAimLab (private). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 150.220.36.191:28415.
On which Rust version is RustAimLab (private) running?
The platform is Windows and the version is Rust network protocol 2634 and build 166494 on RustAimLab (private). Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on RustAimLab (private)?
No response from RustAimLab (private); the server was last seen 18 days 15 hours ago.
In the rankings, which position does RustAimLab (private) hold?
Within the top 72% of all ranked servers: RustAimLab (private) at #15,861 for player hours, seven days recorded.
Wipe data
On RustAimLab (private), what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustAimLab (private)?
Too few wipes are on record for RustAimLab (private) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 18 hours ago.
Settings
Which settings does RustAimLab (private) run, and what rules?
Gather rate for RustAimLab (private): not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
Lists and filters
On Rust Graphs, which lists and filters contain RustAimLab (private)?
On Rust Graphs, RustAimLab (private) is placed in these lists: Modded Rust servers and Rust aim training servers, listed live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On RustAimLab (private), what is meant by each tag?
The game's server browser reads these tags from RustAimLab (private): gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to RustAimLab (private)?
Connect with client.connect 150.220.36.191:28415: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.