DWG RG-S15341Server sheetchecked 4d ago
BlueSky
Offline 151.224.148.208:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:54 UTC26d ago | 2 | – | running | 0 |
| Thu 17 Sep, 09:57 UTC41d ago | 1 | held half | 15.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is BlueSky, and is it online now?
The current state of BlueSky is offline, with the last sighting 4 days 21 hours ago. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for BlueSky?
A region is not published by BlueSky. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 151.224.148.208:28015.
What Rust version is recorded for BlueSky?
Rust network protocol 2634 and build 166586 on Windows: that is what BlueSky runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for BlueSky?
The latest refresh records BlueSky as offline, last seen 4 days 21 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does BlueSky hold?
Player hours over seven days place BlueSky at #15,341, within the top 69% of ranked servers.
Wipe data
What is recorded on BlueSky on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. At 38 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for BlueSky?
The record of BlueSky's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 11 hours ago the current world was made.
Map and rules
What settings and rules apply on BlueSky?
Gather rate for BlueSky: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is BlueSky played?
Size 2,000 with seed 1337: that is the procedural map BlueSky runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Filters
Where does BlueSky appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry BlueSky are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On BlueSky, what is meant by each tag?
The game's server browser reads these tags from BlueSky: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to BlueSky?
Enter client.connect 151.224.148.208:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.