StatusLive Servers online11,691 Players50,606 Populated3,291 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S16920Server sheetchecked 29d ago

My Local Staging Server

Offline 151.224.23.8:28015 checked 29d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,920top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:25 UTC29d ago 0 – running 1
Sun 27 Sep, 22:57 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Local Staging Server online, and what uptime has been recorded?

Last seen 29 days 4 hours ago; right now My Local Staging Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Local Staging Server?

No region is published by My Local Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 151.224.23.8:28015 is its address.

On which Rust version is My Local Staging Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 165972 on My Local Staging Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on My Local Staging Server?

The latest refresh records My Local Staging Server as offline, last seen 29 days 4 hours ago.

Against other Rust servers, where is My Local Staging Server placed?

Player hours over seven days place My Local Staging Server at #16,920, within the top 71% of ranked servers.

Schedules

What happens on My Local Staging Server on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on My Local Staging Server?

The record of My Local Staging Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 29 days 4 hours ago.

Rules and settings

What settings and rules apply on My Local Staging Server?

No gather rate is stated in the name of My Local Staging Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Filters

Where does My Local Staging Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Local Staging Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on My Local Staging Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs165972 (Build): The game build is 165972; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Local Staging Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Local Staging Server?

Connect with client.connect 151.224.23.8:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165972,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs165972
Build The game build is 165972.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded