DWG RG-S15850Server sheetchecked 16d ago
Hotwire Test Renamed
Offline 151.240.92.7:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Hotwire Test Renamed online, and what uptime has been recorded?
Hotwire Test Renamed is offline at this moment; 16 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is Hotwire Test Renamed hosted?
No region is published by Hotwire Test Renamed. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 151.240.92.7:28015 is its address.
What Rust version is recorded for Hotwire Test Renamed?
On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Hotwire Test Renamed?
Hotwire Test Renamed is not responding at the latest refresh; the last record of it online is 16 days 15 hours ago.
What rank has been recorded for Hotwire Test Renamed?
Within the top 72% of all ranked servers: Hotwire Test Renamed at #15,850 for player hours, seven days recorded.
Wipe times
On Hotwire Test Renamed, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 3 hours after the latest wipe, the crowd peaked.
On Hotwire Test Renamed, when do wipes occur?
Once a month, with the force wipe, is when Hotwire Test Renamed wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 2 hours ago.
Settings
Which rules and settings are recorded for Hotwire Test Renamed?
The name of Hotwire Test Renamed records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Hotwire Test Renamed played?
A procedural map, generated by the game, is what Hotwire Test Renamed runs.
Lists and filters
On Rust Graphs, which lists and filters contain Hotwire Test Renamed?
The Rust Graphs lists that carry Hotwire Test Renamed are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Hotwire Test Renamed, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Hotwire Test Renamed publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Hotwire Test Renamed?
In Rust, press F1 and type client.connect 151.240.92.7:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.