StatusLive Servers online11,853 Players81,845 Populated3,922 Wiped · 3 h171 Interval5 min Date27 OCT 2026

DWG RG-S15850Server sheetchecked 16d ago

Hotwire Test Renamed

Offline 151.240.92.7:28015 checked 16d ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,850top 72%
Last wipe26d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Hotwire Test Renamed
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Hotwire Test Renamed online, and what uptime has been recorded?

Hotwire Test Renamed is offline at this moment; 16 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

In which location is Hotwire Test Renamed hosted?

No region is published by Hotwire Test Renamed. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 151.240.92.7:28015 is its address.

What Rust version is recorded for Hotwire Test Renamed?

On Windows, Hotwire Test Renamed runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Hotwire Test Renamed?

Hotwire Test Renamed is not responding at the latest refresh; the last record of it online is 16 days 15 hours ago.

What rank has been recorded for Hotwire Test Renamed?

Within the top 72% of all ranked servers: Hotwire Test Renamed at #15,850 for player hours, seven days recorded.

Wipe times

On Hotwire Test Renamed, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 3 hours after the latest wipe, the crowd peaked.

On Hotwire Test Renamed, when do wipes occur?

Once a month, with the force wipe, is when Hotwire Test Renamed wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days 2 hours ago.

Settings

Which rules and settings are recorded for Hotwire Test Renamed?

The name of Hotwire Test Renamed records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Hotwire Test Renamed played?

A procedural map, generated by the game, is what Hotwire Test Renamed runs.

Lists and filters

On Rust Graphs, which lists and filters contain Hotwire Test Renamed?

The Rust Graphs lists that carry Hotwire Test Renamed are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Hotwire Test Renamed, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Hotwire Test Renamed publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Hotwire Test Renamed?

In Rust, press F1 and type client.connect 151.240.92.7:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players Slots: 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded