DWG RG-S15351Server sheetchecked 3d ago
Rust PvE - Test
Offline 151.59.34.38:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust PvE - Test, and is it up?
Last seen 3 days 18 hours ago; right now Rust PvE - Test is offline. 0 of 72 hours up over the last 3 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
In which location is Rust PvE - Test hosted?
No region is published by Rust PvE - Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 151.59.34.38:28015.
On which Rust version is Rust PvE - Test running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust PvE - Test. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Rust PvE - Test?
The latest refresh records Rust PvE - Test as offline, last seen 3 days 18 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does Rust PvE - Test hold?
Over the last seven days, Rust PvE - Test records #15,351 for player hours: the top 69% of all ranked servers.
Wipe times
On Rust PvE - Test, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On Rust PvE - Test, when do wipes occur?
Rust PvE - Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 3 days 18 hours ago.
Settings
Which rules and settings are recorded for Rust PvE - Test?
Gather rate for Rust PvE - Test: not stated in the name. 5 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Rust PvE - Test loaded?
A procedural map, generated by the game, is what Rust PvE - Test runs.
Filters
Where does Rust PvE - Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust PvE - Test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Rust PvE - Test?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust PvE - Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Rust PvE - Test joined?
Connect with client.connect 151.59.34.38:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp5
ts5
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.