DWG RG-S15344Server sheetchecked 2d ago
Pingplayers reference server
Offline 152.233.12.65:28115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:58 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Pingplayers reference server online, and what uptime has been recorded?
The current state of Pingplayers reference server is offline, with the last sighting 2 days 13 hours ago. 0 of 24 hours up over the last 1 full day, which is 0% of the time. The first sighting of it by Rust Graphs was on 27 October 2026.
What location is recorded for Pingplayers reference server?
There is no region published by Pingplayers reference server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 152.233.12.65:28115.
What Rust version is recorded for Pingplayers reference server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Pingplayers reference server. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Pingplayers reference server?
Pingplayers reference server is not responding at the latest refresh; the last record of it online is 2 days 13 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Pingplayers reference server placed?
Within the top 69% of all ranked servers: Pingplayers reference server at #15,344 for player hours, seven days recorded.
Schedules
What happens on Pingplayers reference server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On Pingplayers reference server, when do wipes occur?
The record of Pingplayers reference server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 13 hours ago the current world was made.
Settings
Which rules and settings are recorded for Pingplayers reference server?
Gather rate for Pingplayers reference server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Pingplayers reference server played?
Pingplayers reference server runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Pingplayers reference server?
These Rust Graphs lists include Pingplayers reference server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Pingplayers reference server, what is meant by each tag?
Tags published by Pingplayers reference server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Pingplayers reference server joined?
Enter client.connect 152.233.12.65:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.