StatusLive Servers online11,722 Players61,093 Populated3,368 Wiped · 3 h184 Interval5 min Date29 OCT 2026

DWG RG-S15498Server sheetchecked 37d ago

HARDCORE PVP SOLO

Offline 152.234.186.193:28015 checked 37d ago

teams off hardcore
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,498top 67%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HARDCORE PVP SOLO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:04 UTC40d ago 1 – running 1
Wed 16 Sep, 20:22 UTC42d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average
18 / 200
02
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average
4 / 400
03
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average
1 / 75
04
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
2 / 400
05
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average
5 / 100
06
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average
3 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is HARDCORE PVP SOLO online, and what uptime has been recorded?

Last seen 37 days 3 hours ago; right now HARDCORE PVP SOLO is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is HARDCORE PVP SOLO hosted?

There is no region published by HARDCORE PVP SOLO. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 152.234.186.193:28015.

On which Rust version is HARDCORE PVP SOLO running?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on HARDCORE PVP SOLO. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on HARDCORE PVP SOLO?

HARDCORE PVP SOLO is not responding at the latest refresh; the last record of it online is 37 days 3 hours ago.

Against other Rust servers, where is HARDCORE PVP SOLO placed?

Player hours over seven days place HARDCORE PVP SOLO at #15,498, within the top 67% of ranked servers.

Schedules

What is recorded on HARDCORE PVP SOLO on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for HARDCORE PVP SOLO?

HARDCORE PVP SOLO's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days 14 hours ago.

Rules and settings

Which settings does HARDCORE PVP SOLO run, and what rules?

Gather rate for HARDCORE PVP SOLO: not stated in the name. No group limit is published. It runs the hardcore game mode, The hardest of Facepunch's modes. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for HARDCORE PVP SOLO?

A procedural map, generated by the game, is what HARDCORE PVP SOLO runs.

Tags

On Rust Graphs, which lists and filters contain HARDCORE PVP SOLO?

On Rust Graphs, HARDCORE PVP SOLO is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Which meaning is attached to each tag on HARDCORE PVP SOLO?

Tags published by HARDCORE PVP SOLO, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp15 (Max players): 15 player slots; ts0 (Group limit): The team system is disabled; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is HARDCORE PVP SOLO joined?

In Rust, press F1 and type client.connect 152.234.186.193:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp15
Max players 15 player slots.
ts0
Group limit The team system is disabled.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build 164530 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded