StatusLive Servers online11,805 Players79,944 Populated3,786 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S15218Server sheetchecked 14d ago

[RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]

Offline 152.89.199.21:35000 checked 14d ago

2x weekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,218top 70%
Last wipe19d agoweekly schedule
Next wipe1d 5hFri 30 Oct, 02:05 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [RU][PVE] LOST ISLAND X2-X5...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:05 UTC, in 1d 5h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. 1d 5hFri 30 Oct, 02:05 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 5hFri 6 Nov, 02:05 UTC
  4. 15d 5hFri 13 Nov, 02:05 UTC
  5. 22d 5hFri 20 Nov, 02:05 UTC
  6. 29d 5hFri 27 Nov, 02:05 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 5hFri 4 Dec, 02:05 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 37 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:05 UTC19d ago 4 – running 0
Thu 1 Oct, 22:00 UTC FW26d ago 3 halved by day 1 7.2 days 0
Fri 25 Sep, 01:24 UTC33d ago 3 held half 6.9 days 0
Fri 18 Sep, 01:12 UTC40d ago 4 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON], and is it online now?

[RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] is offline at this moment; 14 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] hosted?

No region tag is published by [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON], but its name points to Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 152.89.199.21:35000 is its address.

On which Rust version is [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] running?

On Windows, [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]?

No response from [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]; the server was last seen 14 days 9 hours ago.

Against other Rust servers, where is [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] placed?

Player hours over seven days place [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] at #15,218, within the top 70% of ranked servers.

Wipe times

What is recorded on [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] on wipe day?

At their busiest, its recent wipes drew 3 players on average. At 37 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. By day 2.5 the crowd had fallen below half on the wipes where it did not hold.

On [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON], when do wipes occur?

The prediction follows its tag, because too few wipes of [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 02:05 UTC. The current world has been in use since 19 days 17 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]?

[RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] takes its gather rate from its name: 2x. 10 players is the published group limit. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] played?

Seed 43 and size 4,500 define the procedural map [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON] are: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

On [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON], what is meant by each tag?

The game's server browser reads these tags from [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [RU][PVE] LOST ISLAND X2-X5 [RAIDBASE][QUEST][DANGEON]?

Connect with client.connect 152.89.199.21:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://lostisland.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded