DWG RG-S3280Server sheetchecked 8m ago
Toyohara
Online 152.89.199.58:35300 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC25d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Toyohara, and is it online now?
Toyohara is up at this moment. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 158 of 168 hours up, 94% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Toyohara show?
The last 48 hours give an average of 85 server fps and a floor of 67. Counted at its highest: 151,104 entities, buildings, deployables and the rest of the world included. 3,779 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Toyohara hosted?
There is no region published by Toyohara. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 152.89.199.58:35300 is its address.
On which Rust version is Toyohara running?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Toyohara. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Toyohara?
At the last refresh, Toyohara recorded 0 players across 200 slots. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 18:00 UTC, averaging 4 players.
In the rankings, which position does Toyohara hold?
Player hours over seven days place Toyohara at #3,280, within the top 15% of ranked servers.
Schedules
What is recorded on Toyohara on wipe day?
The recent wipes averaged a busiest count of 6 players. At 15 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Toyohara?
At Toyohara the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 25 days 9 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does Toyohara run, and what rules?
No gather rate is stated in the name of Toyohara. 10 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map has Toyohara loaded?
Seed 365238753 and size 4,900 define the procedural map Toyohara generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Toyohara appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Toyohara: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Toyohara?
Tags published by Toyohara, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Toyohara joined?
Connect with client.connect 152.89.199.58:35300: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/uFrXzFjfb.
Server tags
Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o
Game
gmvanilla
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.