StatusLive Servers online11,687 Players50,243 Populated3,286 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S13628Server sheetchecked 10h ago

Test server

Offline 153.246.167.151:28015 checked 10h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#13,628top 61%
Last wipe11h agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75113:0014:00Wiped Tue 27 Oct, 13:18 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Test server, and is it up?

Test server is offline at this moment; 10 hours ago is when it was last seen. On 27 October 2026 is when Rust Graphs first saw it.

What location is recorded for Test server?

There is no region published by Test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 153.246.167.151:28015 is its address.

What Rust version is recorded for Test server?

Rust network protocol 2635 and build 168909 on Windows: that is what Test server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Test server?

No response from Test server; the server was last seen 10 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 1 players.

Against other Rust servers, where is Test server placed?

Player hours over seven days place Test server at #13,628, within the top 61% of ranked servers.

Wipe times

On Test server, when do wipes occur?

The record of Test server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 11 hours ago.

Settings

Which settings does Test server run, and what rules?

No gather rate is stated in the name of Test server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Test server played?

Test server runs a procedural map, which the game generates.

Filters

Where does Test server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Test server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On Test server, what is meant by each tag?

The game's server browser reads these tags from Test server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Test server joined?

In Rust, press F1 and type client.connect 153.246.167.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded