DWG RG-S15917Server sheetchecked 26d ago
Isolated save recovery check
Offline EA 153.246.233.123:38015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Isolated save recovery check online, and what uptime has been recorded?
Isolated save recovery check is offline at this moment; 26 days 1 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
In which location is Isolated save recovery check hosted?
In Asia Isolated save recovery check lists itself, tagged EA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 153.246.233.123:38015 is its address.
On which Rust version is Isolated save recovery check running?
Rust network protocol 2634 and build 166586 on Linux: that is what Isolated save recovery check runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Isolated save recovery check?
Isolated save recovery check is not responding at the latest refresh; the last record of it online is 26 days 1 hours ago.
What rank has been recorded for Isolated save recovery check?
Isolated save recovery check also measures #487 in Asia on the same seven-day player-hour count, at #15,917 globally and in the top 69% of ranked servers.
Wipe data
Which times and days are wipes plotted at on Isolated save recovery check?
The estimate of Isolated save recovery check's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 32 days 21 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Settings
Which settings does Isolated save recovery check run, and what rules?
Gather rate for Isolated save recovery check: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
What is the map for Isolated save recovery check?
Isolated save recovery check runs a procedural map, which the game generates.
Filters
Where does Isolated save recovery check appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Isolated save recovery check are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Isolated save recovery check, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia are the tags Isolated save recovery check publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Isolated save recovery check?
Enter client.connect 153.246.233.123:38015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o
Game
gmrust
mp0
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.