DWG RG-S14090Server sheetchecked 39d ago
My Local Testing Server
Offline 153.66.129.99:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC39d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for My Local Testing Server, and is it up?
The current state of My Local Testing Server is offline, with the last sighting 39 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Local Testing Server?
There is no region published by My Local Testing Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 153.66.129.99:28015.
On which Rust version is My Local Testing Server running?
Rust network protocol 2633 and build 164530 on Windows: that is what My Local Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for My Local Testing Server?
My Local Testing Server is not responding at the latest refresh; the last record of it online is 39 days 22 hours ago.
Against other Rust servers, where is My Local Testing Server placed?
Player hours over seven days place My Local Testing Server at #14,090, within the top – of ranked servers.
Schedules
On My Local Testing Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On My Local Testing Server, when do wipes occur?
Too few wipes are on record for My Local Testing Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 39 days 22 hours ago.
Rules and settings
Which settings does My Local Testing Server run, and what rules?
Gather rate for My Local Testing Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has My Local Testing Server loaded?
A procedural map, generated by the game, is what My Local Testing Server runs.
Filters
On Rust Graphs, which lists and filters contain My Local Testing Server?
On Rust Graphs, My Local Testing Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on My Local Testing Server?
Tags published by My Local Testing Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join My Local Testing Server?
In Rust, press F1 and type client.connect 153.66.129.99:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.