StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S16201Server sheetchecked 34d ago

Combat Arena - Staging

Offline NA · us 153.66.171.211:28115 checked 34d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,201top 71% · #1684 in NA
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Combat Arena - Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 34 / 200
02 19 / 50
03
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
5 / 400
04
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average
4 / 100
05 1350 / 2000
06
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
473 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Combat Arena - Staging, and is it up?

The current state of Combat Arena - Staging is offline, with the last sighting 34 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for Combat Arena - Staging?

In North America, Combat Arena - Staging appears with the NA tag; the region code given is us. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 153.66.171.211:28115.

On which Rust version is Combat Arena - Staging running?

Rust network protocol 2634 and build 165747 on Linux: that is what Combat Arena - Staging runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Combat Arena - Staging?

Combat Arena - Staging is not responding at the latest refresh; the last record of it online is 34 days 9 hours ago.

In the rankings, which position does Combat Arena - Staging hold?

Across seven days, player hours give Combat Arena - Staging #16,201 globally and #1,684 in North America, a top 71% position among ranked servers.

Wipe times

What wipe schedule has been recorded for Combat Arena - Staging?

Too few wipes are on record for Combat Arena - Staging to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 9 hours ago.

Settings

Which rules and settings are recorded for Combat Arena - Staging?

No gather rate is stated in the name of Combat Arena - Staging. Eight players per group: the default for the game. minigames & battle royale, arenas, Bedwars, parkour, battle royale, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

Where does Combat Arena - Staging appear among the Rust Graphs lists and filters?

On Rust Graphs, Combat Arena - Staging is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust battlefield servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Combat Arena - Staging?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs165747 (Build): Build: 165747; ptrak (Networking): The network layer is RakNet, the game's standard; $rus (Region code): The region code recorded is us; ^e (Minigames): Other minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot comes free, for aim and PvP practice; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America are the tags Combat Arena - Staging publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Combat Arena - Staging joined?

Connect with client.connect 153.66.171.211:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$rus,v2634,^z,^y,^e,^d,^i,NA,gmrust,cs165747,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs165747
Build Build: 165747.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus
Region code The region code recorded is us.

Gameplay

^e
Minigames Other minigames include arenas, Bedwars and parkour.
^d
Combat training Loot comes free, for aim and PvP practice.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded