StatusLive Servers online11,700 Players41,781 Populated3,029 Wiped · 3 h99 Interval5 min Date29 OCT 2026

DWG RG-S15996Server sheetchecked 24d ago

Fightin 5th Local

Offline 153.66.205.27:28015 checked 24d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,996top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Fightin 5th Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Fightin 5th Local online, and what uptime has been recorded?

The current state of Fightin 5th Local is offline, with the last sighting 24 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is Fightin 5th Local hosted?

No region is published by Fightin 5th Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 153.66.205.27:28015 is its address.

On which Rust version is Fightin 5th Local running?

On Windows, Fightin 5th Local runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Fightin 5th Local?

Fightin 5th Local is not responding at the latest refresh; the last record of it online is 24 days 17 hours ago.

What rank has been recorded for Fightin 5th Local?

Over the last seven days, Fightin 5th Local records #15,996 for player hours: the top 71% of all ranked servers.

Schedules

What wipe schedule has been recorded for Fightin 5th Local?

The record of Fightin 5th Local's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 5 hours ago.

Map and rules

Which rules and settings are recorded for Fightin 5th Local?

Gather rate for Fightin 5th Local: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Fightin 5th Local?

Fightin 5th Local runs a procedural map, which the game generates.

Filters

Where does Fightin 5th Local appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Fightin 5th Local are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Fightin 5th Local, what is meant by each tag?

The game's server browser reads these tags from Fightin 5th Local: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Fightin 5th Local?

Enter client.connect 153.66.205.27:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded