StatusLive Servers online11,849 Players73,470 Populated3,705 Wiped · 3 h219 Interval5 min Date29 OCT 2026

DWG RG-S16508Server sheetchecked 28d ago

Warlords Local Test Server

Offline 153.66.237.202:28115 checked 28d ago

moddedcarbon
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,508top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Warlords Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Warlords Local Test Server, and is it online now?

Last seen 28 days ago; right now Warlords Local Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for Warlords Local Test Server?

There is no region published by Warlords Local Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 153.66.237.202:28115.

On which Rust version is Warlords Local Test Server running?

On Windows, Warlords Local Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Warlords Local Test Server?

The latest refresh records Warlords Local Test Server as offline, last seen 28 days ago.

Against other Rust servers, where is Warlords Local Test Server placed?

Within the top 70% of all ranked servers: Warlords Local Test Server at #16,508 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Warlords Local Test Server?

Warlords Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days ago.

Rules and settings

What settings and rules apply on Warlords Local Test Server?

Gather rate for Warlords Local Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is off: that is Valve's anti-cheat.

What is the map for Warlords Local Test Server?

Warlords Local Test Server runs a procedural map, which the game generates.

Tags

Where does Warlords Local Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Warlords Local Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Warlords Local Test Server?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Warlords Local Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Warlords Local Test Server joined?

Connect with client.connect 153.66.237.202:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded