DWG RG-S15349Server sheetchecked 8m ago
Heliloot
Online 153.92.1.32:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 0 | – | running | 0 |
| Wed 16 Sep, 11:05 UTC42d ago | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Heliloot, and is it up?
Right now, Heliloot is recorded as online. The uptime it reports puts the last restart at about 5 days 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Heliloot perform, as measured?
47 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 120,712 entities, buildings, deployables and the rest of the world included. 4,338 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Heliloot hosted?
No region is published by Heliloot. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 153.92.1.32:28015 is its address.
What Rust version is recorded for Heliloot?
Rust network protocol 2634 and build 167584 on Linux: that is what Heliloot runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Heliloot?
Current player count on Heliloot: 0, of 100 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Heliloot placed?
Within the top 69% of all ranked servers: Heliloot at #15,349 for player hours, seven days recorded.
Schedules
On Heliloot, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On Heliloot, when do wipes occur?
Heliloot's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 7 hours ago the current world was made.
Settings
What settings and rules apply on Heliloot?
No gather rate is stated in the name of Heliloot. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Heliloot loaded?
Seed 1337 and size 4,500 define the procedural map Heliloot generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Heliloot?
The Rust Graphs lists that carry Heliloot are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Heliloot, what is meant by each tag?
Tags published by Heliloot, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Heliloot joined?
In Rust, press F1 and type client.connect 153.92.1.32:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.