StatusLive Servers online11,622 Players31,880 Populated2,774 Wiped · 3 h73 Interval5 min Date29 OCT 2026

DWG RG-S6937Server sheetchecked 5d ago

Rust Local Dev

Offline 153.92.111.151:28015 checked 5d ago

moddedoxide
Connect
Players now 1/ 350 0% full
7-day average1peak 1
Rank#6,937top 31%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Local Dev
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:26 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02 15 / 150
03
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
5 / 200
04
Rustico 3groups of 5 · 9 on average
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05
SGRust@Mintgroups of 6 · 1 on average
2 / 10
06
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Local Dev, and is it online now?

The current state of Rust Local Dev is offline, with the last sighting 5 days 17 hours ago. 20 of 168 hours up over the last 7 full days, which is 12% of the time. First seen by Rust Graphs on 20 October 2026.

In which location is Rust Local Dev hosted?

No region is published by Rust Local Dev. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 153.92.111.151:28015 is its address.

On which Rust version is Rust Local Dev running?

On Windows, Rust Local Dev runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Rust Local Dev?

The latest refresh records Rust Local Dev as offline, last seen 5 days 17 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Rust Local Dev placed?

Within the top 31% of all ranked servers: Rust Local Dev at #6,937 for player hours, seven days recorded.

Wipe data

On Rust Local Dev, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On Rust Local Dev, when do wipes occur?

Rust Local Dev's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 21 hours ago the current world was made.

Settings

What settings and rules apply on Rust Local Dev?

The name of Rust Local Dev records no gather rate. The group limit is 6 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Local Dev?

Rust Local Dev runs a procedural map, which the game generates.

Lists and filters

Where does Rust Local Dev appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Local Dev are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rust Local Dev, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): Slots: 350; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Local Dev publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rust Local Dev joined?

Enter client.connect 153.92.111.151:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp350
Max players Slots: 350.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded