StatusLive Servers online11,617 Players35,735 Populated2,880 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 11m ago

Texas BurningEagle

Online 154.16.200.157:28080 checked 11m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Texas BurningEagle
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:54 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Texas BurningEagle online, and what uptime has been recorded?

Texas BurningEagle is up at this moment. About 40 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 14 October 2026.

Is Texas BurningEagle stable in the figures recorded?

Average server fps over the last 48 hours is 99; the lowest was 78. Counted at its highest: 101,564 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,430 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Texas BurningEagle hosted?

No region is published by Texas BurningEagle. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 154.16.200.157:28080 is its address.

What Rust version is recorded for Texas BurningEagle?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Texas BurningEagle. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Texas BurningEagle?

0 of 50 slots on Texas BurningEagle are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Texas BurningEagle placed?

Within the top 69% of all ranked servers: Texas BurningEagle at #15,341 for player hours, seven days recorded.

Schedules

On Texas BurningEagle, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Texas BurningEagle, when do wipes occur?

Too few wipes are on record for Texas BurningEagle to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 8 days 9 hours ago the current world was made.

Map and rules

What settings and rules apply on Texas BurningEagle?

The name of Texas BurningEagle records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Texas BurningEagle loaded?

Texas BurningEagle runs a procedural map of size 4,250 with seed 924725150, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Texas BurningEagle?

The Rust Graphs lists that carry Texas BurningEagle are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Texas BurningEagle?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Texas BurningEagle publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Texas BurningEagle?

In Rust, press F1 and type client.connect 154.16.200.157:28080 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded