StatusLive Servers online11,790 Players64,938 Populated3,582 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S12455Server sheetchecked 2d ago

Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 2d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#12,455top 56%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server (Stevious Mondays)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:28 UTC3d ago 3 – running 0
Sun 18 Oct, 14:28 UTC10d ago 2 halved by day 6 7 days 0
Sun 11 Oct, 04:11 UTC17d ago 1 halved by day 2 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Test Server (Stevious Mondays), and is it up?

Test Server (Stevious Mondays) is offline at this moment; 2 days 2 hours ago is when it was last seen. 32 of 168 hours up over the last 7 full days, which is 19% of the time. On 11 October 2026 is when Rust Graphs first saw it.

In which location is Test Server (Stevious Mondays) hosted?

A region is not published by Test Server (Stevious Mondays). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 155.103.85.145:28010.

On which Rust version is Test Server (Stevious Mondays) running?

On Linux, Test Server (Stevious Mondays) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Test Server (Stevious Mondays)?

No response from Test Server (Stevious Mondays); the server was last seen 2 days 2 hours ago. The seven-day mean is 0 players; the peak over the same period is 3.

In the rankings, which position does Test Server (Stevious Mondays) hold?

Within the top 56% of all ranked servers: Test Server (Stevious Mondays) at #12,455 for player hours, seven days recorded.

Wipe times

On Test Server (Stevious Mondays), what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 22 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

Which times and days are wipes plotted at on Test Server (Stevious Mondays)?

No next wipe can be predicted for Test Server (Stevious Mondays): its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 3 days 7 hours ago.

Settings

Which settings does Test Server (Stevious Mondays) run, and what rules?

The name of Test Server (Stevious Mondays) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Test Server (Stevious Mondays)?

Seed 268830268 and size 3,950 define the procedural map Test Server (Stevious Mondays) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Tags

Where does Test Server (Stevious Mondays) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server (Stevious Mondays): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Test Server (Stevious Mondays)?

Tags published by Test Server (Stevious Mondays), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test Server (Stevious Mondays) joined?

In Rust, press F1 and type client.connect 155.103.85.145:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://stevious.io is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded