StatusLive Servers online11,732 Players72,530 Populated3,645 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S8164Server sheetchecked 13m ago

A Rust Server

Online 155.103.86.38:28045 checked 13m ago

vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#8,164top 37%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:47 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 156 on average
185 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
122 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
162 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
134 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
13 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
48 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Rust Server, and is it up?

A Rust Server is up at this moment. About 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 7 October 2026.

What does the recorded performance of A Rust Server show?

Average server fps over the last 48 hours is 125; the lowest was 30. Counted at its highest: 77,681 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,218 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Rust Server?

No region is published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 155.103.86.38:28045 is its address.

On which Rust version is A Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 1 players.

Against other Rust servers, where is A Rust Server placed?

Within the top 37% of all ranked servers: A Rust Server at #8,164 for player hours, seven days recorded.

Wipe times

What is recorded on A Rust Server on wipe day?

The recent wipes averaged a busiest count of 1 players. 42 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Rust Server?

A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 22 hours ago.

Rules and settings

Which rules and settings are recorded for A Rust Server?

The name of A Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is off: that is Valve's anti-cheat.

Which map has A Rust Server loaded?

Size 3,500 with seed 1829923550: that is the procedural map A Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

Tags published by A Rust Server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to A Rust Server?

Enter client.connect 155.103.86.38:28045 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players Slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded