DWG RG-S16408Server sheetchecked 27d ago
[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [US] Chronic Condition, and is it up?
[US] Chronic Condition is offline at this moment; 27 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is [US] Chronic Condition hosted?
With its NA tag, [US] Chronic Condition lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 156.236.84.44:28065 is its address.
What Rust version is recorded for [US] Chronic Condition?
Rust network protocol 2633 and build 165217 on Linux: that is what [US] Chronic Condition runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on [US] Chronic Condition?
[US] Chronic Condition is not responding at the latest refresh; the last record of it online is 27 days 5 hours ago.
Against other Rust servers, where is [US] Chronic Condition placed?
Across seven days, player hours give [US] Chronic Condition #16,408 globally and #1,629 in North America, a top 69% position among ranked servers.
Wipe times
What wipe schedule has been recorded for [US] Chronic Condition?
Estimated from the force wipe is when [US] Chronic Condition's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 54 days 9 hours ago the current world was made. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for [US] Chronic Condition?
No gather rate is stated in the name of [US] Chronic Condition. The group limit is 16 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
What is the map for [US] Chronic Condition?
[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain [US] Chronic Condition?
These Rust Graphs lists include [US] Chronic Condition: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [US] Chronic Condition?
Tags published by [US] Chronic Condition, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams hold no more than 16; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is [US] Chronic Condition joined?
In Rust, press F1 and type client.connect 156.236.84.44:28065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts16,^o^z
Game
gmvanilla
mp50
ts16
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.