DWG RG-S15327Server sheetchecked 11m ago
Rust Server
Online 157.120.220.179:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:27 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Server, and is it up?
Right now, Rust Server is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 4 October 2026.
How does Rust Server perform, as measured?
Average server fps over the last 48 hours is 59; the lowest was 42. Counted at its highest: 29,713 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,473 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Server?
No region is published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.120.220.179:28015 is its address.
What Rust version is recorded for Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166652 on Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Rust Server?
Current player count on Rust Server: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Server placed?
Within the top 69% of all ranked servers: Rust Server at #15,327 for player hours, seven days recorded.
Wipe times
What happens on Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 3 players. At 34 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Server?
The record of Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 14 hours ago.
Settings
What settings and rules apply on Rust Server?
The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Server played?
Size 2,500 with seed 1234: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rust Server joined?
Enter client.connect 157.120.220.179:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.