StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S13076Server sheetchecked 7d ago

BuildLab

Offline 157.173.25.162:47831 checked 7d ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average1peak 1
Rank#13,076top 59%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BuildLab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01 185 / 999
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03 32 / 150
04
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2 / 100
05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for BuildLab, and is it up?

Last seen 7 days 1 hours ago; right now BuildLab is offline. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. First seen by Rust Graphs on 22 October 2026.

In which location is BuildLab hosted?

There is no region published by BuildLab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.173.25.162:47831.

What Rust version is recorded for BuildLab?

On Windows, BuildLab runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on BuildLab?

The latest refresh records BuildLab as offline, last seen 7 days 1 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does BuildLab hold?

Within the top 59% of all ranked servers: BuildLab at #13,076 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for BuildLab?

Too few wipes are on record for BuildLab to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 7 days 21 hours ago the current world was made.

Settings

What settings and rules apply on BuildLab?

No gather rate is stated in the name of BuildLab. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for BuildLab?

A procedural map, generated by the game, is what BuildLab runs.

Tags

On Rust Graphs, which lists and filters contain BuildLab?

On Rust Graphs, BuildLab is placed in these lists: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On BuildLab, what is meant by each tag?

Tags published by BuildLab, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join BuildLab?

Connect with client.connect 157.173.25.162:47831: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded