DWG RG-S9423Server sheetchecked 2d ago
BuildLab
Offline 157.173.25.164:47831 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC8d ago | – | – | running | 0 |
| Fri 2 Oct, 17:05 UTC27d ago | – | – | 19.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is BuildLab, and is it online now?
BuildLab is offline at this moment; 2 days 10 hours ago is when it was last seen. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is BuildLab hosted?
No region is published by BuildLab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.173.25.164:47831 is its address.
On which Rust version is BuildLab running?
On Windows, BuildLab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on BuildLab?
BuildLab is not responding at the latest refresh; the last record of it online is 2 days 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
Against other Rust servers, where is BuildLab placed?
Within the top 42% of all ranked servers: BuildLab at #9,423 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on BuildLab?
Too few wipes are on record for BuildLab to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 8 hours ago.
Rules and settings
Which rules and settings are recorded for BuildLab?
No gather rate is stated in the name of BuildLab. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for BuildLab?
A procedural map, generated by the game, is what BuildLab runs.
Lists and filters
On Rust Graphs, which lists and filters contain BuildLab?
The Rust Graphs lists that carry BuildLab are: Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on BuildLab?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags BuildLab publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to BuildLab?
In Rust, press F1 and type client.connect 157.173.25.164:47831 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.