DWG RG-S3339Server sheetchecked 9m ago
Nibylandia
Online 157.85.85.173:21902 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:38 UTC4d ago | 9 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Nibylandia, and is it online now?
Right now, Nibylandia is recorded as online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 2 October 2026 is when Rust Graphs first saw it.
Is Nibylandia stable in the figures recorded?
89 server fps on average over the last 48 hours, and never under 69. Counted at its highest: 104,238 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,055 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Nibylandia?
No region is published by Nibylandia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.85.173:21902 is its address.
On which Rust version is Nibylandia running?
Rust network protocol 2635 and build 168909 on Linux: that is what Nibylandia runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Nibylandia?
At the last refresh, Nibylandia recorded 1 players across 20 slots. The seven-day mean is 1 players; the peak over the same period is 9. The 48-hour peak falls at 19:00 UTC, averaging 3 players.
What rank has been recorded for Nibylandia?
Player hours over seven days place Nibylandia at #3,339, within the top 15% of ranked servers.
Wipe data
What is recorded on Nibylandia on wipe day?
An average of 9 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Nibylandia?
Nibylandia's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 6 hours ago the current world was made.
Settings
What settings and rules apply on Nibylandia?
Gather rate for Nibylandia: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Nibylandia loaded?
Seed 169373835 and size 4,250 define the procedural map Nibylandia generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Nibylandia?
The Rust Graphs lists that carry Nibylandia are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Nibylandia, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Nibylandia publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Nibylandia?
In Rust, press F1 and type client.connect 157.85.85.173:21902 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.