StatusLive Servers online11,732 Players72,530 Populated3,645 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S4535Server sheetchecked 13m ago

kornsnok82`s server

Online 157.85.85.232:25861 checked 13m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 3
Rank#4,535top 20%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on kornsnok82`s server
Fig. 2

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:02 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for kornsnok82`s server, and is it up?

At this moment kornsnok82`s server is online. The uptime it reports puts the last restart at about 41 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

How does kornsnok82`s server perform, as measured?

187 server fps on average over the last 48 hours, and never under 136. Counted at its highest: 47,213 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,022 MB. Players feel low fps and a climbing entity count as lag.

In which location is kornsnok82`s server hosted?

There is no region published by kornsnok82`s server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.85.232:25861.

On which Rust version is kornsnok82`s server running?

Rust network protocol 2635 and build 168909 on Linux: that is what kornsnok82`s server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for kornsnok82`s server?

Current player count on kornsnok82`s server: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 2 players.

What rank has been recorded for kornsnok82`s server?

Player hours over seven days place kornsnok82`s server at #4,535, within the top 20% of ranked servers.

Wipe times

What is recorded on kornsnok82`s server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for kornsnok82`s server?

kornsnok82`s server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 19 hours ago the current world was made.

Rules and settings

Which settings does kornsnok82`s server run, and what rules?

Gather rate for kornsnok82`s server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for kornsnok82`s server?

Size 3,000 with seed 618226138: that is the procedural map kornsnok82`s server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does kornsnok82`s server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include kornsnok82`s server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On kornsnok82`s server, what is meant by each tag?

The game's server browser reads these tags from kornsnok82`s server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to kornsnok82`s server?

In Rust, press F1 and type client.connect 157.85.85.232:25861 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded